I've worked as a freelance illustrator for private clients for the past 6 years. Mostly doing character illustrations. Made a short 3d animated film called Pombay, and I've done environment designs for a pilot animation called Megaton Girl. I've worked with several table top gaming projects like Pilgrims of Rao and Galactic Anarchy.
I have tons of experience creating 2d conceptual paintings but have a basic knowledge of 3d modelling and texturing. So I can work well with making sure the 2d art transitions well to 3d models to the final product for 3d projects.